Working on a little side project, tentatively called Devilknight for now! It’s a game about dueling various opponents. For this game, I’m trying a monochrome/1bit style as well as moving body parts around with code instead of animating them. This’ll make it way easier for me to add the huge amounts of armor/costumes and weapons that I want to! Enjoy this boy’s idle animation and overhead swing:)
Finishing up the HUD, then it’s time for combat! You can place a bookmark on the skills that you want (choosing up to 2 skills for a given round of combat), and placing the white bookmark with the check mark will confirm your choices.
For a cheap effect, the page turning doesn’t look half bad!
Something spooky is coming~~~
Awwwww:) Working on some new hit effects, and also everyone is adorable now! The tiny size will be nice for making it easy to animate bunches of enemies, and also make REALLY BIG enemies seem more intimidating!!
Good morning everybody! You all looked thirsty for some new content, so I thought I would pour you a drink. There are 2 new features in this video: the new enemy, the terrifying Throne! They fire lasers at you, and their incomprehensible form makes mortal minds quiver! Also, we are adding destructible terrain! You can see myself and Thrones wailing on the benches in this video, and it is great fun.



